- bind
void bind()
Undocumented in source. Be warned that the author may not have intended to support it.
- createBuffer
void createBuffer(void[] data)
Undocumented in source. Be warned that the author may not have intended to support it.
- setData
void setData(const(void)[] data)
Undocumented in source. Be warned that the author may not have intended to support it.
- unbind
void unbind()
Undocumented in source. Be warned that the author may not have intended to support it.
- updateData
void updateData(int offset, const(void)[] data)
Undocumented in source. Be warned that the author may not have intended to support it.
For reflecting OpenGL API, we create an accessor with the create functions, this is a locally managed array, but you're able to get it by using the private name, for flexibility.